
Outlaw isn’t standing out enough in these moments and we hope these changes move us in the right direction.

Developers’ note: We feel that Arcane single target damage would benefit from an increase, but also want to offer some dispel protection for one of their critical rotational buffs in Clearcasting.Clearcasting can no longer be dispelled.Arcane Missiles damage increased by 8%.We’re increasing the damage of their pets and Beast Cleave damage transfer to help their overall performance. Developers’ notes: Beast Mastery has not received as much AoE benefit from its set bonus as other specializations and consequently has fallen behind.Beast Cleave now causes your pet to strike other targets for 100% of your pet's damage (was 90%).All damage abilities and pet damage increased by 4%.Fixed an issue that caused Bone Shields consumed by Tombstone (Talent) to not reduce the cooldown of Blood Tap by the correct amount.We’ve analyzed this situation and feel that a small adjustment to tank threat modifiers should help maintain that balance for the remainder of the expansion. Our design intent is that a tank who is actively directing their damage rotation at an enemy should be able to maintain threat on that enemy, but simple area of effect spells (like Consecrate or Death and Decay) alone should not be sufficient.

Developers’ note: We’ve heard a lot of feedback about threat loss from the community (and our teammates) since the start of this season.


Tower Ranger criteria now requires The Jailer's Gauntlet: Layer 4 (was Layer 8).Nonetheless, all characters must belong to a Covenant to earn that Covenant’s specific achievements. All Covenant Sanctum feature achievements are now visible and count towards your character's total achievement points, regardless of which covenant your character currently belongs to.
